CircumBreak
A downloadable game for Windows, macOS, Linux, and Android
Did you enjoy the old Breakout arcade games?
Welcome to a psychedelic cosmic adventure where the player protects worlds from asteroids while breaking bricks! This unique take on the Breakout genre will test your skills as you ward off asteroids, rockets, UFO's and more!
You gain points and finish a level by breaking all the normal bricks, gaining extra points by getting the bonus bricks. You'll lose points when asteroids and other threats hit a world. The total percent of the max possible points for a level make your score.
The game includes:
- 50 levels and 10 bonus levels to unlock, all unique and hand crafted. Some levels have little tricks and even secret areas!
- Various challenges to keep you on your toes
- Bonus bricks to help or hinder you
- Secret areas and 24 hard-to-get collectable shiny bricks
- Tutorial covering how to play
- Level select
- Options:
Android version has options to change button positions for one handed play, all versions allow changing volumes and asteroid bounce/speed. (Seriously, the speed setting is a tool in this game, try it!)
- An engaging soundtrack composed by Nene on opengameart.org
The demo versions are free with a level cap of 25. Still, that's the easier half of the game!
Feedback? Please leave a comment.
Bugs? Please send an E-mail to randomragtags@gmail.com
Devlogs:
https://www.gamedev.net/randomragtags/
From the RagTag team, we hope you enjoy!
Purchase
In order to download this game you must purchase it at or above the minimum price of $1.30 USD. You will get access to the following files:
Comments
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Absolutely love the soundtrack, and this is probably one of the best Breakout style games I've played.
Great game! Enjoyed the fact that it played with gravity aspects to the planets and the brick break aspect to keep the flow going! Keep up the amazing work ! Will be making a blog on my wix later and make a link to your itch page on it as well later. (I said in the beginning game was free my mistake haha but corrected it later when I remembered it was the demo I had xD)